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	<title>Comments on: 3DTotal.com videotutorials: Get Into Blender</title>
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	<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<title>By: Rose</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-488362</link>
		<dc:creator>Rose</dc:creator>
		<pubDate>Tue, 23 Jun 2009 12:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-488362</guid>
		<description>I have been learning Blender in skips and starts over the past 5 years and have just come back to it after several months. I liked the focus of these 4 tutorials. The author did not try to cover everything at once. It was good to learn on a simple box (Gingerbread man...frustration beyond belief before one has an understanding of the controls). Thanks to the additional writers for pointing out some items that were missed. 

I don&#039;t know if it is &quot;The Best&quot; but it has given me some hope at learning Blender again.  

Rose</description>
		<content:encoded><![CDATA[<p>I have been learning Blender in skips and starts over the past 5 years and have just come back to it after several months. I liked the focus of these 4 tutorials. The author did not try to cover everything at once. It was good to learn on a simple box (Gingerbread man&#8230;frustration beyond belief before one has an understanding of the controls). Thanks to the additional writers for pointing out some items that were missed. </p>
<p>I don&#039;t know if it is &#034;The Best&#034; but it has given me some hope at learning Blender again.  </p>
<p>Rose</p>
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		<title>By: Pawel</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-486977</link>
		<dc:creator>Pawel</dc:creator>
		<pubDate>Thu, 11 Jun 2009 07:03:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-486977</guid>
		<description>@Juli
Problem is, those professionals typically don&#039;t (yet) use Blender :)
But there are lots of advanced tutorials around, if you care to look. Check out the BlenderNation links</description>
		<content:encoded><![CDATA[<p>@Juli<br />
Problem is, those professionals typically don&#039;t (yet) use Blender :)<br />
But there are lots of advanced tutorials around, if you care to look. Check out the BlenderNation links</p>
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		<title>By: Juli</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-486935</link>
		<dc:creator>Juli</dc:creator>
		<pubDate>Wed, 10 Jun 2009 22:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-486935</guid>
		<description>Oh man! Every time beginners tutorials!
It&#039;s always like &quot;click on the face here and then ...&quot;!
I want to see tuts from the professionals (from Disney, Pixar or Sony!)!
I want to learn from them!</description>
		<content:encoded><![CDATA[<p>Oh man! Every time beginners tutorials!<br />
It&#039;s always like &#034;click on the face here and then &#8230;&#034;!<br />
I want to see tuts from the professionals (from Disney, Pixar or Sony!)!<br />
I want to learn from them!</p>
]]></content:encoded>
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		<title>By: Pawel</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-486874</link>
		<dc:creator>Pawel</dc:creator>
		<pubDate>Wed, 10 Jun 2009 06:26:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-486874</guid>
		<description>I pointed to the tutorials and I&#039;m wondering now - since the tutorials don&#039;t seem be as good (and backed by experience) as a lot of the tutorials on community sites - if it wouldn&#039;t make sense to send some good introductory tutorials to sites such as 3dtotal, since a lot of &quot;general 3d community&quot; go there, so that people unfamiliar with Blender get a good idea of the software. Of course, people REALLY interested in Blender don&#039;t search on those sites, but look for community-related ones, however there are a lot of people who have heard of Blender and  their first direct contact with it will be through those general sites. So it would be nice to give them a first class experience :)</description>
		<content:encoded><![CDATA[<p>I pointed to the tutorials and I&#039;m wondering now &#8211; since the tutorials don&#039;t seem be as good (and backed by experience) as a lot of the tutorials on community sites &#8211; if it wouldn&#039;t make sense to send some good introductory tutorials to sites such as 3dtotal, since a lot of &#034;general 3d community&#034; go there, so that people unfamiliar with Blender get a good idea of the software. Of course, people REALLY interested in Blender don&#039;t search on those sites, but look for community-related ones, however there are a lot of people who have heard of Blender and  their first direct contact with it will be through those general sites. So it would be nice to give them a first class experience :)</p>
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		<title>By: Gryphon</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-486871</link>
		<dc:creator>Gryphon</dc:creator>
		<pubDate>Wed, 10 Jun 2009 03:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-486871</guid>
		<description>@BrianH:
I don&#039;t think your comment sounded especially harsh, but it&#039;s way too easy to misinterpret someone&#039;s tone through text. And seeing as each of the things you listed were things I understood about Blender within a couple of months of deciding to learn to use it, I&#039;m a little surprised that anyone confident enough to make tutorial videos would be missing so much of that basic information. Still, this is likely a valuable look at the perspective non-blender CG artists have when they make the switch. I don&#039;t want to say these particular issues need more documentation... maybe we just need to encourage people who come from other software backgrounds to study Blender from the ground up?

@Gundam Pilot:
Yours does come across as being slightly harsh (though again, it&#039;s easy to misread intent through text). &quot;Not very good&quot; seems an awfully objective way to describe something which, by its nature, has to be a little subjective. I&#039;m sure these videos will be helpful to someone. And the more sources of information new users have to draw from, the better.</description>
		<content:encoded><![CDATA[<p>@BrianH:<br />
I don&#039;t think your comment sounded especially harsh, but it&#039;s way too easy to misinterpret someone&#039;s tone through text. And seeing as each of the things you listed were things I understood about Blender within a couple of months of deciding to learn to use it, I&#039;m a little surprised that anyone confident enough to make tutorial videos would be missing so much of that basic information. Still, this is likely a valuable look at the perspective non-blender CG artists have when they make the switch. I don&#039;t want to say these particular issues need more documentation&#8230; maybe we just need to encourage people who come from other software backgrounds to study Blender from the ground up?</p>
<p>@Gundam Pilot:<br />
Yours does come across as being slightly harsh (though again, it&#039;s easy to misread intent through text). &#034;Not very good&#034; seems an awfully objective way to describe something which, by its nature, has to be a little subjective. I&#039;m sure these videos will be helpful to someone. And the more sources of information new users have to draw from, the better.</p>
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		<title>By: Gundam Pilot</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-486841</link>
		<dc:creator>Gundam Pilot</dc:creator>
		<pubDate>Tue, 09 Jun 2009 22:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-486841</guid>
		<description>These are not very good, there are a lot of mistakes in them.

I would recommend the http://blenderunderground.com/ ones instead.</description>
		<content:encoded><![CDATA[<p>These are not very good, there are a lot of mistakes in them.</p>
<p>I would recommend the <a href="http://blenderunderground.com/" rel="nofollow">http://blenderunderground.com/</a> ones instead.</p>
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	<item>
		<title>By: BrianH</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-486839</link>
		<dc:creator>BrianH</dc:creator>
		<pubDate>Tue, 09 Jun 2009 21:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-486839</guid>
		<description>Even though I&#039;ve been using Blender since it was released open source, I felt the urge to watch the video&#039;s.  It&#039;s VERY interesting to see a new user&#039;s perspective to the Blender&#039;s User Interface.  Some comments:

Menu&#039;s and Views Video:
- I wonder if he realizes he can drag the top window down to access the User Preferences instead of changing the Buttons Window.
- He should have made a new &quot;Screen&quot; (yes, that&#039;s what they&#039;re called ;) before saving the view.  He just made a duplicate of the existing Screen.  He kind of played it off as if Blender messed up his screen views, but the narrator completely messed up to begin with.

Navigation Video:
- Alt+LMB (Left Mouse Button) is actually an alternative to rotating around a 3D View for those who don&#039;t have a MMB (Middle Mouse Button).
- Pan = Shift+MMB
- Zoom = CTRL+MMB or MMB Scroll Wheel
- Moving is done by using the G Key.  You can constrain movement along a specific access by pressing the key that  corresponds to the axis you want, after the G Key.  i.e. To constrain movement on the Y Axis, you would press the G Key then the Y Key.  He explains &quot;moving&quot; by only using the widgets.
- Pressing the L Key simply means to select all &quot;Linked&quot; geometry.
- He should really understand that by moving geometry in Edit Mode is NOT the same as in Object Mode.  In Edit Mode, you are moving the model&#039;s geometry WITHOUT moving the object&#039;s center.

The video&#039;s give a strong impression that he&#039;s practically learning the interface on the fly and hasn&#039;t done much research into it.  Improper terminology (or lack thereof) makes matters even worse.  It&#039;s an &quot;okay&quot; attempt, but anyone with a decent amount of experience will get a good laugh.  I&#039;d highly recommend writing a script and reading from it.  Yes, I totally agree that Blender is very &quot;sweet&quot; and &quot;cool&quot;, but it&#039;s very awkward to hear this when describing a tool in the UI.  I guess maybe my criticism is somewhat harsh, and I don&#039;t mean to mock or disrespect the videos in any way.  It&#039;s nice to see that users are taking a hard look at Blender as being a competitor to commercial applications.  I look forward to seeing more video&#039;s, and hopefully we can see some more advanced modeling and animation videos.</description>
		<content:encoded><![CDATA[<p>Even though I&#039;ve been using Blender since it was released open source, I felt the urge to watch the video&#039;s.  It&#039;s VERY interesting to see a new user&#039;s perspective to the Blender&#039;s User Interface.  Some comments:</p>
<p>Menu&#039;s and Views Video:<br />
- I wonder if he realizes he can drag the top window down to access the User Preferences instead of changing the Buttons Window.<br />
- He should have made a new &#034;Screen&#034; (yes, that&#039;s what they&#039;re called ;) before saving the view.  He just made a duplicate of the existing Screen.  He kind of played it off as if Blender messed up his screen views, but the narrator completely messed up to begin with.</p>
<p>Navigation Video:<br />
- Alt+LMB (Left Mouse Button) is actually an alternative to rotating around a 3D View for those who don&#039;t have a MMB (Middle Mouse Button).<br />
- Pan = Shift+MMB<br />
- Zoom = CTRL+MMB or MMB Scroll Wheel<br />
- Moving is done by using the G Key.  You can constrain movement along a specific access by pressing the key that  corresponds to the axis you want, after the G Key.  i.e. To constrain movement on the Y Axis, you would press the G Key then the Y Key.  He explains &#034;moving&#034; by only using the widgets.<br />
- Pressing the L Key simply means to select all &#034;Linked&#034; geometry.<br />
- He should really understand that by moving geometry in Edit Mode is NOT the same as in Object Mode.  In Edit Mode, you are moving the model&#039;s geometry WITHOUT moving the object&#039;s center.</p>
<p>The video&#039;s give a strong impression that he&#039;s practically learning the interface on the fly and hasn&#039;t done much research into it.  Improper terminology (or lack thereof) makes matters even worse.  It&#039;s an &#034;okay&#034; attempt, but anyone with a decent amount of experience will get a good laugh.  I&#039;d highly recommend writing a script and reading from it.  Yes, I totally agree that Blender is very &#034;sweet&#034; and &#034;cool&#034;, but it&#039;s very awkward to hear this when describing a tool in the UI.  I guess maybe my criticism is somewhat harsh, and I don&#039;t mean to mock or disrespect the videos in any way.  It&#039;s nice to see that users are taking a hard look at Blender as being a competitor to commercial applications.  I look forward to seeing more video&#039;s, and hopefully we can see some more advanced modeling and animation videos.</p>
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		<title>By: julli</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-486818</link>
		<dc:creator>julli</dc:creator>
		<pubDate>Tue, 09 Jun 2009 14:36:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-486818</guid>
		<description>@Volant:
Yes, you&#039;re right! Navigation in Blender is even for a CG-professional a neckbreaking experience!
Still waiting for better things in 2.5!!</description>
		<content:encoded><![CDATA[<p>@Volant:<br />
Yes, you&#039;re right! Navigation in Blender is even for a CG-professional a neckbreaking experience!<br />
Still waiting for better things in 2.5!!</p>
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	<item>
		<title>By: Volant</title>
		<link>http://www.blendernation.com/3dtotalcom-videotutorials-get-into-blender/comment-page-1/#comment-486809</link>
		<dc:creator>Volant</dc:creator>
		<pubDate>Tue, 09 Jun 2009 12:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8171#comment-486809</guid>
		<description>Really interesting to see someone used to other packages do a video tutorial on Blender.

Someone just starting out will get hell with the object centers after the fourth video though... Ehehe</description>
		<content:encoded><![CDATA[<p>Really interesting to see someone used to other packages do a video tutorial on Blender.</p>
<p>Someone just starting out will get hell with the object centers after the fourth video though&#8230; Ehehe</p>
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