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	<title>Comments on: 3D Skybox in the Blender Game Engine</title>
	<atom:link href="http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Sun, 22 Nov 2009 01:06:38 +0100</lastBuildDate>
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		<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492947</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Tue, 28 Jul 2009 18:20:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492947</guid>
		<description>Hi Quentin,

the BlenderArtists.org forums are really a much better place to ask your questions. I&#039;d appreciate it if you didn&#039;t post them here :)

Thanks!

Bart</description>
		<content:encoded><![CDATA[<p>Hi Quentin,</p>
<p>the BlenderArtists.org forums are really a much better place to ask your questions. I&#039;d appreciate it if you didn&#039;t post them here :)</p>
<p>Thanks!</p>
<p>Bart</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: quentin</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492943</link>
		<dc:creator>quentin</dc:creator>
		<pubDate>Tue, 28 Jul 2009 17:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492943</guid>
		<description>can antyboty help=)</description>
		<content:encoded><![CDATA[<p>can antyboty help=)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: quentin</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492942</link>
		<dc:creator>quentin</dc:creator>
		<pubDate>Tue, 28 Jul 2009 17:04:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492942</guid>
		<description>but how do u assign metreals.</description>
		<content:encoded><![CDATA[<p>but how do u assign metreals.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: quentin</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492941</link>
		<dc:creator>quentin</dc:creator>
		<pubDate>Tue, 28 Jul 2009 16:59:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492941</guid>
		<description>thanks ChicOrtiz</description>
		<content:encoded><![CDATA[<p>thanks ChicOrtiz</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lasphere</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492940</link>
		<dc:creator>Lasphere</dc:creator>
		<pubDate>Tue, 28 Jul 2009 16:52:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492940</guid>
		<description>This is awsome. I hope the script will be included in a feature release of blender.</description>
		<content:encoded><![CDATA[<p>This is awsome. I hope the script will be included in a feature release of blender.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChicOrtiz</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492938</link>
		<dc:creator>ChicOrtiz</dc:creator>
		<pubDate>Tue, 28 Jul 2009 16:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492938</guid>
		<description>@Quentin.

Hi there Quentin! In edit mode you can use &quot;P&quot; to separate the pips. Then, go to object mode and assign the pip&#039;s material and the dice&#039;s material. It&#039;s another approach but should work. :)

Please use this forum http://blenderartists.org/forum/ if you have another question related to Blender usage.

Thank you, and good luck!</description>
		<content:encoded><![CDATA[<p>@Quentin.</p>
<p>Hi there Quentin! In edit mode you can use &#034;P&#034; to separate the pips. Then, go to object mode and assign the pip&#039;s material and the dice&#039;s material. It&#039;s another approach but should work. :)</p>
<p>Please use this forum <a href="http://blenderartists.org/forum/" rel="nofollow">http://blenderartists.org/forum/</a> if you have another question related to Blender usage.</p>
<p>Thank you, and good luck!</p>
]]></content:encoded>
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	<item>
		<title>By: quentin</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492933</link>
		<dc:creator>quentin</dc:creator>
		<pubDate>Tue, 28 Jul 2009 15:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492933</guid>
		<description>can anty boty help</description>
		<content:encoded><![CDATA[<p>can anty boty help</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: quentin</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492932</link>
		<dc:creator>quentin</dc:creator>
		<pubDate>Tue, 28 Jul 2009 15:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492932</guid>
		<description>hey im 10, im doing blender noob to pro and im stuck on one part of the die another way tutorial,this is probly pethetic to you,but i can`t make the pips of the die white.=(</description>
		<content:encoded><![CDATA[<p>hey im 10, im doing blender noob to pro and im stuck on one part of the die another way tutorial,this is probly pethetic to you,but i can`t make the pips of the die white.=(</p>
]]></content:encoded>
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	<item>
		<title>By: AniCator</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492930</link>
		<dc:creator>AniCator</dc:creator>
		<pubDate>Tue, 28 Jul 2009 15:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492930</guid>
		<description>Yes, kudos to facundocouzo. I&#039;ll include it in the tutorial.</description>
		<content:encoded><![CDATA[<p>Yes, kudos to facundocouzo. I&#039;ll include it in the tutorial.</p>
]]></content:encoded>
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	<item>
		<title>By: granny_biggins</title>
		<link>http://www.blendernation.com/3d-skybox-in-the-blender-game-engine/comment-page-1/#comment-492926</link>
		<dc:creator>granny_biggins</dc:creator>
		<pubDate>Tue, 28 Jul 2009 12:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=8949#comment-492926</guid>
		<description>If you check a little further down the forum, a user called facundocouzo has fixed the lag issue. I&#039;ve played with it on my old PC and it&#039;s totally smooth. Here&#039;s a link to the post:

http://blenderartists.org/forum/showpost.php?p=1434588&amp;postcount=14</description>
		<content:encoded><![CDATA[<p>If you check a little further down the forum, a user called facundocouzo has fixed the lag issue. I&#039;ve played with it on my old PC and it&#039;s totally smooth. Here&#039;s a link to the post:</p>
<p><a href="http://blenderartists.org/forum/showpost.php?p=1434588&amp;postcount=14" rel="nofollow">http://blenderartists.org/forum/showpost.php?p=1434588&amp;postcount=14</a></p>
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