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	<title>Comments on: 2.5 Development Demos available on youtube</title>
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	<description>Fresh Blender News, Every Day</description>
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		<title>By: Blender 2.49 &#171; Informatiche {bubbakk}</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-486340</link>
		<dc:creator>Blender 2.49 &#171; Informatiche {bubbakk}</dc:creator>
		<pubDate>Thu, 04 Jun 2009 11:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-486340</guid>
		<description>[...] Sono in trepidante attesa, come tutti i blenderisti, dell&#8217;innovativa 2.50, vera rivoluzione, anche dal punto di vista dell&#8217;interfaccia utente, che sarÃ  completamente riscritta, migliorata, potenziata, velocizzata ma non stravolta. Infatti, c&#8217;Ã¨ da ricordarlo, che se Ã¨ vero che il primo impatto con questo programma Ã¨ reso difficile dall&#8217;interfaccia non &#8220;classica&#8221; per programmi di grafica 3D, Ã¨ altrettanto vero che chi ci lavora non vorrebbe cambiarla: una volta appresi i meccanismi di base, ci si rende conto di quanto sia potente e rapido l&#8217;uso di un software cosÃ¬ complesso grazie ad una GUI cosÃ¬ studiata nei minimi particolari. Se avete lo stomaco duro e capite decentemente l&#8217;inglese, vi consiglio un succulento video in cui vengono esposte le maggiori novitÃ  per la versione 2.50; altri video sono elencati qui. [...]</description>
		<content:encoded><![CDATA[<p>[...] Sono in trepidante attesa, come tutti i blenderisti, dell&#8217;innovativa 2.50, vera rivoluzione, anche dal punto di vista dell&#8217;interfaccia utente, che sarÃ  completamente riscritta, migliorata, potenziata, velocizzata ma non stravolta. Infatti, c&#8217;Ã¨ da ricordarlo, che se Ã¨ vero che il primo impatto con questo programma Ã¨ reso difficile dall&#8217;interfaccia non &#8220;classica&#8221; per programmi di grafica 3D, Ã¨ altrettanto vero che chi ci lavora non vorrebbe cambiarla: una volta appresi i meccanismi di base, ci si rende conto di quanto sia potente e rapido l&#8217;uso di un software cosÃ¬ complesso grazie ad una GUI cosÃ¬ studiata nei minimi particolari. Se avete lo stomaco duro e capite decentemente l&#8217;inglese, vi consiglio un succulento video in cui vengono esposte le maggiori novitÃ  per la versione 2.50; altri video sono elencati qui. [...]</p>
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	<item>
		<title>By: Hitechboy722</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-472537</link>
		<dc:creator>Hitechboy722</dc:creator>
		<pubDate>Wed, 25 Feb 2009 21:20:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-472537</guid>
		<description>Why dont these developers go ninja and keep it all secret? then unveil it all at the last minute! I&#039;m sure everyone here will love the new blender! but for now all they can see is their favorite app get torn back to it&#039;s baby form, chill out guys the blender developers have a master plan.
... I hope
The part i&#039;m waiting for is the python bindings!</description>
		<content:encoded><![CDATA[<p>Why dont these developers go ninja and keep it all secret? then unveil it all at the last minute! I&#8217;m sure everyone here will love the new blender! but for now all they can see is their favorite app get torn back to it&#8217;s baby form, chill out guys the blender developers have a master plan.<br />
&#8230; I hope<br />
The part i&#8217;m waiting for is the python bindings!</p>
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	<item>
		<title>By: Darcy</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-236751</link>
		<dc:creator>Darcy</dc:creator>
		<pubDate>Mon, 21 Jan 2008 20:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-236751</guid>
		<description>Awsome!!  proper dual monitor suport !!</description>
		<content:encoded><![CDATA[<p>Awsome!!  proper dual monitor suport !!</p>
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	<item>
		<title>By: TX_RX_FX</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-236580</link>
		<dc:creator>TX_RX_FX</dc:creator>
		<pubDate>Mon, 21 Jan 2008 12:01:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-236580</guid>
		<description>Looking forward to how this develops. The YouTube Videos give an idea of how it&#039;ll be implemented for sure, but somewhat weird looking until you&#039;ve seen the stills on the last link. :) Looking forward to this version more and more each day! 

Keep up the awesome work!</description>
		<content:encoded><![CDATA[<p>Looking forward to how this develops. The YouTube Videos give an idea of how it&#8217;ll be implemented for sure, but somewhat weird looking until you&#8217;ve seen the stills on the last link. :) Looking forward to this version more and more each day! </p>
<p>Keep up the awesome work!</p>
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	<item>
		<title>By: Alex</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-236526</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 21 Jan 2008 08:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-236526</guid>
		<description>Holy Cow!

If this turns out the way it looks now I&#039;m already in love with it.
That non-overlapping window layout so far was one of the major things I always hoped to - at least on a few occasions - change.
Sure the workspace is clean with it - but I do like working with overlapping windows now and then.

Also this doesn&#039;t mean the non-overlapping layout is forever gone, after all ...
So far it was just a few windows being resized. ;)</description>
		<content:encoded><![CDATA[<p>Holy Cow!</p>
<p>If this turns out the way it looks now I&#8217;m already in love with it.<br />
That non-overlapping window layout so far was one of the major things I always hoped to &#8211; at least on a few occasions &#8211; change.<br />
Sure the workspace is clean with it &#8211; but I do like working with overlapping windows now and then.</p>
<p>Also this doesn&#8217;t mean the non-overlapping layout is forever gone, after all &#8230;<br />
So far it was just a few windows being resized. ;)</p>
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		<title>By: Jacek Brzezowski</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-236290</link>
		<dc:creator>Jacek Brzezowski</dc:creator>
		<pubDate>Sun, 20 Jan 2008 15:34:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-236290</guid>
		<description>Jen - running multiple copy of one app in OS X is also possible by... creating a copy of app itself (with changed name)! And since Blender isn&#039;t such a space consuming app it&#039;s easy to do it.</description>
		<content:encoded><![CDATA[<p>Jen &#8211; running multiple copy of one app in OS X is also possible by&#8230; creating a copy of app itself (with changed name)! And since Blender isn&#8217;t such a space consuming app it&#8217;s easy to do it.</p>
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	</item>
	<item>
		<title>By: BEInGAmano</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-236238</link>
		<dc:creator>BEInGAmano</dc:creator>
		<pubDate>Sun, 20 Jan 2008 11:56:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-236238</guid>
		<description>Keeping upp the wery good work Loocks greate so far. 

I hope you will be abll to have Blender to maximase to current screen and not to both as of yet.</description>
		<content:encoded><![CDATA[<p>Keeping upp the wery good work Loocks greate so far. </p>
<p>I hope you will be abll to have Blender to maximase to current screen and not to both as of yet.</p>
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	<item>
		<title>By: Kirado</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-236222</link>
		<dc:creator>Kirado</dc:creator>
		<pubDate>Sun, 20 Jan 2008 10:49:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-236222</guid>
		<description>thanks for the hard work sounds great so far!</description>
		<content:encoded><![CDATA[<p>thanks for the hard work sounds great so far!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-236127</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Sun, 20 Jan 2008 01:22:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-236127</guid>
		<description>MULTIPLE WINDOWS + COMPIZ = AWESOME!! I can already spin the cube round with the tilt on my mouse&#039;s scroll wheel, so that makes it extremely quick to change window layouts etc!!... Although I suppose if screen layouts get configureable hotkeys/mouseactions, it would give the same functionality!

For all those people complaining about the videos being boring:
What you&#039;re seeing is developer tests of the redesigned underlying framework! What many non-coders don&#039;t grasp is that what these videos show, is that all of the hard hours designing and coding the framework within the application have been successful! There a whole new internal API (interface of communications between different parts of the code) going on in there. Most of the GUI you still see lacking would be dead easy to reimplement cheaply and badly, but at the moment the work is going into the internals of the program! All this means is, at the end of the day, you save countless hours hacking later at an incomplete and limiting API to try and implement some feature that won&#039;t fit with the badly designed internals! This means less code, less time, less mess, and less bugs!! - as well as the ability to even code some stuff that wouldn&#039;t have been possible before on a very fundamental level!!

~epat. :)</description>
		<content:encoded><![CDATA[<p>MULTIPLE WINDOWS + COMPIZ = AWESOME!! I can already spin the cube round with the tilt on my mouse&#8217;s scroll wheel, so that makes it extremely quick to change window layouts etc!!&#8230; Although I suppose if screen layouts get configureable hotkeys/mouseactions, it would give the same functionality!</p>
<p>For all those people complaining about the videos being boring:<br />
What you&#8217;re seeing is developer tests of the redesigned underlying framework! What many non-coders don&#8217;t grasp is that what these videos show, is that all of the hard hours designing and coding the framework within the application have been successful! There a whole new internal API (interface of communications between different parts of the code) going on in there. Most of the GUI you still see lacking would be dead easy to reimplement cheaply and badly, but at the moment the work is going into the internals of the program! All this means is, at the end of the day, you save countless hours hacking later at an incomplete and limiting API to try and implement some feature that won&#8217;t fit with the badly designed internals! This means less code, less time, less mess, and less bugs!! &#8211; as well as the ability to even code some stuff that wouldn&#8217;t have been possible before on a very fundamental level!!</p>
<p>~epat. :)</p>
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		<title>By: Bozo</title>
		<link>http://www.blendernation.com/25-development-demos-available-on-youtube/comment-page-2/#comment-236060</link>
		<dc:creator>Bozo</dc:creator>
		<pubDate>Sat, 19 Jan 2008 21:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2008/01/18/25-development-demos-available-on-youtube/#comment-236060</guid>
		<description>Seriously, this is interesting from a technical and development POV, but watching a video of multiple windows being resized is worse than watching paint dry. And there isn&#039;t just one, there&#039;s six (6) about that....</description>
		<content:encoded><![CDATA[<p>Seriously, this is interesting from a technical and development POV, but watching a video of multiple windows being resized is worse than watching paint dry. And there isn&#8217;t just one, there&#8217;s six (6) about that&#8230;.</p>
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