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	<title>Comments on: 2.49 Preparations Started</title>
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		<title>By: mechul asker</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-2/#comment-487622</link>
		<dc:creator>mechul asker</dc:creator>
		<pubDate>Mon, 15 Jun 2009 19:35:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-487622</guid>
		<description>hello Ä±am tÃ¼rkiye

merhaba ben ingilizce bilmiyorum ve blender 2.49 kullanÄ±yorum
fakat dil seÃ§eneÄŸinde tÃ¼rkÃ§e olmadÄ±ÄŸÄ±ndan kullanÄ±mÄ±m kÄ±sÄ±tlÄ±
acaba rica etsem tÃ¼rkÃ§e yama sÄ±nÄ± ekleye bilirmisiniz dil seÃ§eneÄŸi olduÄŸunda tÃ¼rkiyede inanÄ±lmaz derecede kullanÄ±cÄ± olacaktÄ±r  bu program ve bu siteyi kurduÄŸunuz iÃ§in teÅŸekkÃ¼r ederim  tahnk you  Ä±am mechul asker :)</description>
		<content:encoded><![CDATA[<p>hello Ä±am tÃ¼rkiye</p>
<p>merhaba ben ingilizce bilmiyorum ve blender 2.49 kullanÄ±yorum<br />
fakat dil seÃ§eneÄŸinde tÃ¼rkÃ§e olmadÄ±ÄŸÄ±ndan kullanÄ±mÄ±m kÄ±sÄ±tlÄ±<br />
acaba rica etsem tÃ¼rkÃ§e yama sÄ±nÄ± ekleye bilirmisiniz dil seÃ§eneÄŸi olduÄŸunda tÃ¼rkiyede inanÄ±lmaz derecede kullanÄ±cÄ± olacaktÄ±r  bu program ve bu siteyi kurduÄŸunuz iÃ§in teÅŸekkÃ¼r ederim  tahnk you  Ä±am mechul asker :)</p>
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	<item>
		<title>By: blenderman0815</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-2/#comment-481765</link>
		<dc:creator>blenderman0815</dc:creator>
		<pubDate>Mon, 20 Apr 2009 13:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-481765</guid>
		<description>In the new ffmpeg, there is an MXF support. Is an updated ffmpeg in planning?</description>
		<content:encoded><![CDATA[<p>In the new ffmpeg, there is an MXF support. Is an updated ffmpeg in planning?</p>
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	</item>
	<item>
		<title>By: barbatron</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-1/#comment-481401</link>
		<dc:creator>barbatron</dc:creator>
		<pubDate>Thu, 16 Apr 2009 11:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-481401</guid>
		<description>well,

STOP SPOILING US!

if you continue with such nice suprises, i&#039;ll get used to it too much and i&#039;m going to expect the inclusion of a free &#039;personal cgi assistant&#039; within the next version.</description>
		<content:encoded><![CDATA[<p>well,</p>
<p>STOP SPOILING US!</p>
<p>if you continue with such nice suprises, i&#8217;ll get used to it too much and i&#8217;m going to expect the inclusion of a free &#8216;personal cgi assistant&#8217; within the next version.</p>
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	</item>
	<item>
		<title>By: Olm-Z</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-1/#comment-480649</link>
		<dc:creator>Olm-Z</dc:creator>
		<pubDate>Thu, 09 Apr 2009 19:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-480649</guid>
		<description>@ MetaBlue : 
Yes, VideoTexture works well in linux... actualy it was developed by Benoit on basis of Ashsid plugin specialy for it to works on that platform, and that&#039;s why it&#039;s now in the trunk,  &#039;cos it&#039;s crossplatform and using FFmpeg for decoding. You can also use video4linux input (like webcam) or streams, or anything that can be read by ffmpeg. or a virtual camera, that gives you the realtime reflection feature.
This was the interactive installation it was developed for on a linux system, back in nov. 08 in okno.be : http://tinyurl.com/cydv5r (ogg video)</description>
		<content:encoded><![CDATA[<p>@ MetaBlue :<br />
Yes, VideoTexture works well in linux&#8230; actualy it was developed by Benoit on basis of Ashsid plugin specialy for it to works on that platform, and that&#8217;s why it&#8217;s now in the trunk,  &#8216;cos it&#8217;s crossplatform and using FFmpeg for decoding. You can also use video4linux input (like webcam) or streams, or anything that can be read by ffmpeg. or a virtual camera, that gives you the realtime reflection feature.<br />
This was the interactive installation it was developed for on a linux system, back in nov. 08 in okno.be : <a href="http://tinyurl.com/cydv5r" rel="nofollow">http://tinyurl.com/cydv5r</a> (ogg video)</p>
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	<item>
		<title>By: zaghaghi</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-1/#comment-480639</link>
		<dc:creator>zaghaghi</dc:creator>
		<pubDate>Thu, 09 Apr 2009 18:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-480639</guid>
		<description>what about Ocean Texture?</description>
		<content:encoded><![CDATA[<p>what about Ocean Texture?</p>
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		<title>By: MetaBlue</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-1/#comment-480636</link>
		<dc:creator>MetaBlue</dc:creator>
		<pubDate>Thu, 09 Apr 2009 17:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-480636</guid>
		<description>2.49 sounds interesting!  I can hardly wait for the release!  

Now will this video texture for the game engine work on Linux?</description>
		<content:encoded><![CDATA[<p>2.49 sounds interesting!  I can hardly wait for the release!  </p>
<p>Now will this video texture for the game engine work on Linux?</p>
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		<title>By: Icono</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-1/#comment-480469</link>
		<dc:creator>Icono</dc:creator>
		<pubDate>Wed, 08 Apr 2009 14:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-480469</guid>
		<description>Stamem Worlslmore, Thanks for pointing that out, I forgot 3DS&#039; multi layer texture effect.  But, I&#039;d also like to have some support for GIMP native format and other formats that already allow layers.  Granted this might explode a .blend file size, it would let us have a handy way to work with layers without using stencil textures.</description>
		<content:encoded><![CDATA[<p>Stamem Worlslmore, Thanks for pointing that out, I forgot 3DS&#8217; multi layer texture effect.  But, I&#8217;d also like to have some support for GIMP native format and other formats that already allow layers.  Granted this might explode a .blend file size, it would let us have a handy way to work with layers without using stencil textures.</p>
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		<title>By: flagus</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-1/#comment-480466</link>
		<dc:creator>flagus</dc:creator>
		<pubDate>Wed, 08 Apr 2009 13:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-480466</guid>
		<description>Hi all. Like you guys I&#039;m really happy that a new version of Blender gonna be out soon. But I&#039;m still discovering amazing stuff and little tricks everyday on the2.48a, :-/ or was it there even before??? :). What for me would really be great would that a book with an update of all the new stuffs accompanied with examples, dreaming of one that would explain the all soft might take too long to make, for the release of 2.5. I&#039;ll surely by this one too. Take care all of you.</description>
		<content:encoded><![CDATA[<p>Hi all. Like you guys I&#8217;m really happy that a new version of Blender gonna be out soon. But I&#8217;m still discovering amazing stuff and little tricks everyday on the2.48a, :-/ or was it there even before??? :). What for me would really be great would that a book with an update of all the new stuffs accompanied with examples, dreaming of one that would explain the all soft might take too long to make, for the release of 2.5. I&#8217;ll surely by this one too. Take care all of you.</p>
]]></content:encoded>
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	<item>
		<title>By: Fire Angel</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-1/#comment-480398</link>
		<dc:creator>Fire Angel</dc:creator>
		<pubDate>Tue, 07 Apr 2009 21:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-480398</guid>
		<description>Good news, less of a wait for some of the new features and yet more bug fixes. :D 

I&#039;m a bit puzzled by the comment about .PSD support, I routinely use .PSD files as textures in Blender renders, and have been doing so for years.</description>
		<content:encoded><![CDATA[<p>Good news, less of a wait for some of the new features and yet more bug fixes. :D </p>
<p>I&#8217;m a bit puzzled by the comment about .PSD support, I routinely use .PSD files as textures in Blender renders, and have been doing so for years.</p>
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	<item>
		<title>By: ronbravo</title>
		<link>http://www.blendernation.com/249-preparations-started/comment-page-1/#comment-480384</link>
		<dc:creator>ronbravo</dc:creator>
		<pubDate>Tue, 07 Apr 2009 18:30:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=7281#comment-480384</guid>
		<description>This is great news! Thanks for the update.

Is someone going to update the images on the features section of the blender site, or are they waiting until version 2.5?</description>
		<content:encoded><![CDATA[<p>This is great news! Thanks for the update.</p>
<p>Is someone going to update the images on the features section of the blender site, or are they waiting until version 2.5?</p>
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