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	<title>Comments on: 2.42 RC1 Released</title>
	<atom:link href="http://www.blendernation.com/242-rc1-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/242-rc1-released/</link>
	<description>Fresh Blender News, Every Day</description>
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		<title>By: mrCarnivore</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-5019</link>
		<dc:creator>mrCarnivore</dc:creator>
		<pubDate>Fri, 23 Jun 2006 10:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-5019</guid>
		<description>I found a few bugs in 2.42 RC1 and submitted them to the bugtracker. However, I can only see the bugreports when I&#039;m logged in, not when I&#039;m logged out and I doubt than any one else can see them... 
The report numbers are 4400, 4401 and 4402.

Can anyone pls tell me what I did wrong?</description>
		<content:encoded><![CDATA[<p>I found a few bugs in 2.42 RC1 and submitted them to the bugtracker. However, I can only see the bugreports when I&#039;m logged in, not when I&#039;m logged out and I doubt than any one else can see them&#8230;<br />
The report numbers are 4400, 4401 and 4402.</p>
<p>Can anyone pls tell me what I did wrong?</p>
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		<title>By: Renato Perini</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4965</link>
		<dc:creator>Renato Perini</dc:creator>
		<pubDate>Thu, 22 Jun 2006 01:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4965</guid>
		<description>@epat
You don&#039;t have to hope. You have to do a bug report, as mentioned before.
RC releases are released to allow people to discover bugs in time for the official release. If you have a blend that triggers a bug, you should submit it along with a (good) bug report in the tracker.

@scabootssca
There are a lot of new features in this (present) release. Way too much to &quot;looking forward to next releases&quot;. 
;-)</description>
		<content:encoded><![CDATA[<p>@epat<br />
You don&#039;t have to hope. You have to do a bug report, as mentioned before.<br />
RC releases are released to allow people to discover bugs in time for the official release. If you have a blend that triggers a bug, you should submit it along with a (good) bug report in the tracker.</p>
<p>@scabootssca<br />
There are a lot of new features in this (present) release. Way too much to &#034;looking forward to next releases&#034;.<br />
;-)</p>
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	<item>
		<title>By: epat</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4961</link>
		<dc:creator>epat</dc:creator>
		<pubDate>Wed, 21 Jun 2006 21:54:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4961</guid>
		<description>I notice that the material preview stops the current preview from rendering if an event occurs - unfortunately this seems to stop it from rendering even when something as simple as the mouse being moved over a button happens. I hope that this will be fixed for the release! -epat</description>
		<content:encoded><![CDATA[<p>I notice that the material preview stops the current preview from rendering if an event occurs &#8211; unfortunately this seems to stop it from rendering even when something as simple as the mouse being moved over a button happens. I hope that this will be fixed for the release! -epat</p>
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		<title>By: jeff</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4958</link>
		<dc:creator>jeff</dc:creator>
		<pubDate>Wed, 21 Jun 2006 21:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4958</guid>
		<description>wondering if its possible to do colored wireframes in new version?

or to have more than 20 layers?</description>
		<content:encoded><![CDATA[<p>wondering if its possible to do colored wireframes in new version?</p>
<p>or to have more than 20 layers?</p>
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	<item>
		<title>By: bart</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4925</link>
		<dc:creator>bart</dc:creator>
		<pubDate>Wed, 21 Jun 2006 05:23:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4925</guid>
		<description>Hi everyone,

brecht is right: report the issues in the projects.blender.org tracker. Don&#039;t assume that mentioning them here is enough.

Cheers,

Bart</description>
		<content:encoded><![CDATA[<p>Hi everyone,</p>
<p>brecht is right: report the issues in the projects.blender.org tracker. Don&#039;t assume that mentioning them here is enough.</p>
<p>Cheers,</p>
<p>Bart</p>
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	<item>
		<title>By: brecht</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4924</link>
		<dc:creator>brecht</dc:creator>
		<pubDate>Wed, 21 Jun 2006 05:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4924</guid>
		<description>If you have serious rendering slowdowns or other bugs, report them _now_. I don&#039;t see any render performance bugs in the tracker. Don&#039;t assume the developers know about problems with your blend files on your computer.</description>
		<content:encoded><![CDATA[<p>If you have serious rendering slowdowns or other bugs, report them _now_. I don&#039;t see any render performance bugs in the tracker. Don&#039;t assume the developers know about problems with your blend files on your computer.</p>
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	<item>
		<title>By: Tynach</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4918</link>
		<dc:creator>Tynach</dc:creator>
		<pubDate>Wed, 21 Jun 2006 02:05:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4918</guid>
		<description>Yes, the rendering is a lot slower, I noticed... However, it now renders fluids properly; 2.41 did not render transparent fluids properly.

The longer render times are because of the transmissity and internal reflection. Adds to the complexity. But I think the default should be one X tile and one Y tile.

Another un-noted feature that&#039;s new is the little axis in the bottom left corner... in 2.41 it&#039;s static and only shows in orthographic side, top, and front veiw. Now it&#039;s 3D and moves when you change veiw, which helps me because I havn&#039;t memorized my Axis color code.</description>
		<content:encoded><![CDATA[<p>Yes, the rendering is a lot slower, I noticed&#8230; However, it now renders fluids properly; 2.41 did not render transparent fluids properly.</p>
<p>The longer render times are because of the transmissity and internal reflection. Adds to the complexity. But I think the default should be one X tile and one Y tile.</p>
<p>Another un-noted feature that&#039;s new is the little axis in the bottom left corner&#8230; in 2.41 it&#039;s static and only shows in orthographic side, top, and front veiw. Now it&#039;s 3D and moves when you change veiw, which helps me because I havn&#039;t memorized my Axis color code.</p>
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	<item>
		<title>By: Kayde</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4915</link>
		<dc:creator>Kayde</dc:creator>
		<pubDate>Wed, 21 Jun 2006 01:11:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4915</guid>
		<description>Dang....2.42 does have some serious problems......
Many new features that are great have been added, and things are looking much better than 2.41, but it seems that the rendering side of things is just about to walk out the door....
Great work on all the new tools, but......Hopefully these rendering problems will be rectified. Even the materials preview window has trouble showing previews....</description>
		<content:encoded><![CDATA[<p>Dang&#8230;.2.42 does have some serious problems&#8230;&#8230;<br />
Many new features that are great have been added, and things are looking much better than 2.41, but it seems that the rendering side of things is just about to walk out the door&#8230;.<br />
Great work on all the new tools, but&#8230;&#8230;Hopefully these rendering problems will be rectified. Even the materials preview window has trouble showing previews&#8230;.</p>
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	<item>
		<title>By: Olav</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4896</link>
		<dc:creator>Olav</dc:creator>
		<pubDate>Tue, 20 Jun 2006 19:00:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4896</guid>
		<description>BeBraw: Sorry...didn&#039;t do any good , just getting worse.
It looks like 2.42 is eating up MEM during rendering and doesn&#039;t release it in time to be free for another part of the scene....sounds stupid maybe, but that
what it looks like compared to 2.41</description>
		<content:encoded><![CDATA[<p>BeBraw: Sorry&#8230;didn&#039;t do any good , just getting worse.<br />
It looks like 2.42 is eating up MEM during rendering and doesn&#039;t release it in time to be free for another part of the scene&#8230;.sounds stupid maybe, but that<br />
what it looks like compared to 2.41</p>
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	<item>
		<title>By: BeBraw</title>
		<link>http://www.blendernation.com/242-rc1-released/comment-page-1/#comment-4895</link>
		<dc:creator>BeBraw</dc:creator>
		<pubDate>Tue, 20 Jun 2006 18:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/2006/06/19/242-rc1-released/#comment-4895</guid>
		<description>Olav: Try setting XParts and YParts in Buttons Window\Scene\Render to 1 in 2.42 RC1. I noticed considerable difference on one of my .blends when I tried that. It was slower with 4 X and YParts but faster than 2.41 when I set them to 1. Also the amount of memory being used had huge differences. The one with 4 parts used slightly less than 2.41 but with 1 parts it used only about 25 % of that memory.</description>
		<content:encoded><![CDATA[<p>Olav: Try setting XParts and YParts in Buttons Window\Scene\Render to 1 in 2.42 RC1. I noticed considerable difference on one of my .blends when I tried that. It was slower with 4 X and YParts but faster than 2.41 when I set them to 1. Also the amount of memory being used had huge differences. The one with 4 parts used slightly less than 2.41 but with 1 parts it used only about 25 % of that memory.</p>
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