Yuditya Afandi writes:
I want to share my latest work "Wonder Woman"
Studio/Client: Character, Fantasy, Fan Art
Textures Resource: Poliigon
Tasks:
- Modelling
- Sculpting
- Texturing
- Shading
- Rendering
When: August 2017
Inspired from Wonder Woman by William Moulton Marston and the new DCEU Wonder Woman Film. I decided to create 3D fan art using Blender for modelling, sculpting, shading, and rendering. PS for painting the base texture and compositing. And Poliigon for further texturing. This project was intended to learn more about human anatomy, hardsurface modelling, and leather sculpting. Learn a lot from this project. :)
https://youtu.be/97mR2gDvZnM
6 Comments
The likeness doesn't represent Gal Gadot but that may not have been your intent. Other than that, the work you've done here is really fantastic! Great job!
Thank you for the suggestion. I apreciate that
Beautiful job. Nice clean lines. With respect I disagree with Astro1derboy - I can see Ms Gadot nicely. But I agree on the job you've done - it's great!
Thank you.. That's the problem in some reference images that i have she does looks like Gal, but in some other reference she doesn't. It's really hard when I don't have consistent reference, because lighting, camera lens, and other aspect can make a face looks different..
No worries. I was not downplaying your work at all. The resemblance is there just not the likeness IMO. No disrespect intended because your work is truly amazing. :)
Hi Yuditya,
You have an awesome work here. Please let me us know if you are going to have the tutorial on how you created this model so that we could learn how you implement your amazing talent.
Keep up the good work!