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Fixing mesh inflating effect when using microdisplacement

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When using microdisplacement, you might notice that the maps add volume to your original models. Here's a way to fix that.

Senad Korjenic writes:

Hi guys, I made a short tutorial about fixing the inflating effect when using microdisplacement, I hope it's useful to you.

About the Author

Senad Korjenic

By day I'm an injection mold tool designer, by night I follow my true passion and I transform into a 3D artist. I'm also the founder of planetblender.com, a website on which I try to share my knowledge about Blender.

3 Comments

  1. It seems to me that it is much simpler to first subtract 0.5 from the texture and than do a multiplication. In this situation there is no need in calculation the half of the displacement strength.

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