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B-PDX's 21st January 2017 Meeting

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Blenderheads in Portland, Oregon are meeting up this Saturday.

Jenuvyel writes:

The Portland, Oregon Blender User Group (BlenderPDX) is holding its January meeting on the 21st, this third Saturday at the Art Institute of Portland, room 204 (a PC lab) from 3:00 to 6:00 pm. Seating is limited, but everyone is welcome to explore and share their experiences with Blender! We are completely free and open. We are very newb friendly, because we are all newbs.

B-PDX is planning a wonderful interactive project to span most of this new year; the B-PDX Mascot project!

Everyone can be involved in any/all stages of development. We’ll be looking at participants’ first stage works, modeling, at our February meeting. In support of February, we will be conducting an organic modeling workshop, from the fundamentals on up, at this January meeting. And each stage thereafter will likewise be preceded by supporting workshops.

For now, more details on our Mascot project can be found on the BlenderPDX site under “Future TotMs.”

We’ll have at least one experienced teacher facilitating the workshops, supported by any number of adept Blender users to guide the rest of us newbs through the entire project.

There's no need to bring anything else but yourself. However, you may benefit from bringing your own thumb drive to swap-n-share and save all sorts of stuff that we'll be doing. And as usual, what have you Blended and discovered worth sharing? Projects, addons, tutorials, news, etc...

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