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Simple Glossy Shader in 60 Seconds

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Moby Motion writes:

By popular demand, I've made a video tutorial version of a text tutorial I had on my blog. In just 60 seconds, I show you a simple way to improve your plastic materials. We'll use a fresnel node to change the glossiness of our material, based on the angle, giving a nice result.

About the Author

Mohamad Zeina

I run the YouTube channel Moby Motion in my free time, alongside being a full-time medical doctor in the UK. I love making physics simulations in Blender, and creating tutorials to teach everything I've learnt about Blender over the years.

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