Sergio Raposo Fernández work doesn't have many straight lines - buildings are all crooked and everything is curved. I really like the fantasy-atmosphere this generates in his work.
(You may recognise some of his work as I've featured it here before).
5 Comments
I know this guy from Blenderartists,
his work is awesome
Thank you very much for this article Bart, it is a honor for me, thanks!
My pleasure Sergio :)
Wow, cool style!
Everything is very realistic as far as designs and materials, but then certain things have their shape heavily exaggerated to make it cartoony - it kind of tickles the brain. I also like your detail into story elements, like how there are personal items placed, or how items are placed in a certain way to make it look like it's actually being used during the hustle-and-bustle of an off-screen character's day; and the wear in the environments is great.
Not to get macabre or violent, but I would love to see your take on integrating your visual storytelling in a "crime forensic nutshell"-like image.
Thanks Reavenk!
Jeje, yes, it could be well, the crime scene. Really it is a good story for a hidden object game. I have to think in it jeje...
Thank you very much and all the best.