In this tutorial, Sean Kennedy uses the new footage stabilising features in Blender.
Sean writes:
If you’ve tried to stabilize footage in Blender at any point since the inclusion of tracking tools during the production of Tears of Steel, you may have noticed a large, glaring omission – scale. Translation and rotation, no problem. But we have not been able to stabilize scale in Blender at all.
What we’ll be creating:
4 Comments
Hehe I remember bart on Irc #blender and where is wp?
I haven't seen WP in the Blender community for years.. No idea where he is :)
hehe .. nice memory tho isnt it :D
How about Big Whale and tHe icEmaN? :-D
Sensei