Here are the notes from today's meeting in irc.freenode.net #blendercoders.
Ton Roosendaal write:
Hi everyone,
Here are notes from today's 14 UTC meeting in irc.freenode.net #blendercoders.
1) Blender 2.78 release
- Some last regressions were reported and fixed. But we're ready to call for the release monday.
- The release candidate to test.
- Release logs: here and here.
2) Other projects and Blender 2.8
- Bastien Montagne will come with new doc about assets, data blocks, linking, etc.
- Blender Institute workshop about viewport was a blast! Mike Erwin, Clement Foucault, Dalai Felinto, Sergey Sharybin and Ton Roosendaal participated. (Lubos Lenco had to cancel). Mike and Dalai will come with a report, design and planning proposal soon.
- Ton will come with a general plan/proposal for the 2.8 project. In short:
Put all efforts on viewport (realtime PBR, realtime compo, new layers, etc), on workflow and UI updates, assets/linking/overrides, finish depsgraph, clean up modifiers/derivedmesh (node ready),
but postpone the 'everything node' and hair/particles nodes.- The BGE team (active on UPBGE branch) is motivated to make sure BGE will use new viewport and
gets the necessary updates to keep work in 2.8.- Best would be if we can get the BGE team work with Blend4web and others to redesign the logic system.
UPBGE team is interested. Let's have this discussion (by contributors) on bf-gamedev list.
9 Comments
Looking good. This is something that seems fairly unique to Blender. A large, broad and yet focused dev team. We must work to support these guys in any way we can (and Bart too!)
Are the layer improvements just for the view-port? or will it also improve the bone and render layers too?
It's good to hear there's talks about BGE / UPBGE improvement.
could apply different wire color for bones?
Good work, Blender team!
3ds Max guy here. I'm using Max professionally for about 10 years now but with each new version I'm getting more and more disappointed in Autodesk's development, upgrade costs, licensing policy (no more perpetual licenses, only subscription now), and lack of interest in what their customers think and their opinions.
So I recently got keen on Blender and I like it very much so far! It is already becoming a great 3d package that rivals the big ones. The only thing I'm missing to make the jump to Blender is a proper layer manager with more than 20 layers and layer nesting similar to 3ds Max. If this is implemented, you can bet a lot of professionals will gladly transition to Blender.
That's why it's upon us to help the people involved in the development of Blender so they stay on board and implement this and other great features. I've just donated a small amount of money to Blender Foundation (20 EUR) to keep the development going. Not much but if even 5% of people using Blender donated 5 EUR to Blender Foundation, we could employ a lot of good developers and keep them employed long term. Please consider this option if you like Blender, make money with it, and if you want to see it grow even faster.
Looking forward to release 2.8!
Best of luck!
there are add-ons that improve the layer management. not sure if you can add more layers than 20 with the default one that is already included but not enabled in blender but it does have layer group settings which may be something like the nested layers you mentioned.
I regularly donate too but you just reminded me that I haven't done so in a while, so I sent off 10 Euro. I'm currently employed in a company working with Blender so Blender is literally putting food on my table right now, so I reckon it's only right that I give something back! If we all donated a little bit every now and then, it would add up.
Sorry to hear Max has been disappointing ya lately, but glad to hear you've been warming up to Blender!
I hope you consider the implementation of multiplayer addon. With ready system (lan), i wanted a folder just to put the maps and (Empty) where each player comes.
Keep up the good work guys.
Should we hope for an increase in the MAX Frame (currently 300k) in VSE, in version 2,8?