Cycles is coming to Cinema4D

Insydium, a company that creates plugins for Cinema4D, has announced their work on integrating Cycles, and the C4D community is already raving about it:

  • “[…] I feel Cycles is way better at photorealism than C4D physical render and also much much faster. “
  • “Like others it’s mostly updated way more frequently than C4D physical render. At the rate things progress in third party renderers right now MAXON should do the same to not finish completely behind one day.”
  • “Cycles coming to C4D is a very interesting prospect as Cycles development continues at pace and who knows where MAXON intends to take the Physical renderer if anywhere?”

And what do you think about this one?

  • “The cool thing is we have made it so you can follow any Blender Cycles tutorials 1:1 in Cycles4D so if you see a cool set up you will be able to rebuild it.”

I must say I’m pretty impressed by the reception of this news in the Cinema4D community. How do you feel about the adoption of Cycles by other 3D apps, and it becoming more and more of an industry standard?

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