BlenderBrit writes:
Given Substance Painter has just become free to download for student/teacher non-commercial purposes I felt it was an ideal time to revisit the Blender/Substance Painter workflow.
In this tutorial we will be creating a full scene from scratch, starting with modelling, UV preparation and lighting, then exporting over to Substance Painter where we’ll learn the basics of what Painter has to offer. After that we head back to Blender, bring in the textures we’ve generated, create the materials and finally finish up with rendering and a touch of compositing.