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Driver Constraint 1.2.0: drive everything!

3

Andreas Esau has updated his popular Driver Constraint add-on (his original announcement got a record number of comments).

Andreas writes:

I just wanted to let you know I released a new version of my Driver Constraint Addon. This addon is for everyone who hates it to setup Drivers within blender. With this addon it is done superfast and supereasy.

The addon can be downloaded freely from my github page.

In the first version you could only setup driver for shapekeys with this addon. So this was usefull for rigging facial expressions or something else where you want to drive custom shapekeys.

But it was only limited to create shapekey driver.

With this new release of the addon you can create driver for almost any object, material or texture property. That way you can easily drive any propery with bones and animate them.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

3 Comments

  1. This rocks! This is the kind of UI/UX work that is most helpful in Blender, to me at least. Thank you for sharing!

  2. @BEN
    no.. this won't be possible unfortunatelly. Poses from pos libs are stored in normal actions. I just tried. The active pose index does not support drivers.
    So this won't be doable.

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