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Blender game in development: Engine Roar

12

The graphics in Engine Roar look pretty good! Keep in mind this is still alpha quality, so in some parts the frame rate is quite low.

Puup Zemlya writes:

Engine Roar is a racing post-apocalyptic game created by Puup Zemlya with the conquest of new tracks and vehicles. You can see good physics, interesting story and damaged cars. Development of the game at an early stage.

  • Genre: Racing
  • Start of the project: April 2015
  • Engine: BGE
  • Platforms: Windows, Mac OS and Linux
  • Developer: Puup Zemlya (Igor Tverdokhleb, Alexandr Tverdokhleb, Adrians Netlis, Denis Eliseev)

12 Comments

  1. Puup Zemlya - cool name! Definitely you'll be a success!
    Пуп Земли, надо же! )))))))))))))) Удачи, ребята!

    • Thank you for kind words)). And we believe to. I can't leave a comment in russian. I can't send a massage. Good luck! ;)

  2. Its always interesting when hearing about someone using Blender GE, I hope the official release will have much better graphics, (I don't know, maybe using something like Substance Designer, baking AO shadows, and some good filters like DOF)
    Also working on the LOD of the models would be a nice detail to prevent those objects poping out from nowhere.

    Anyway, it looks like you are building a good base on it and hope it will be a success when finished.

    :D

  3. Hope you get this finished! I would not listen too much to people who call for triple AAA quality at such an early state. you can still polish graphics once the game is running fine.

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