Ton writes:
As usual a Blender release causes an avalanche of bug reports and fixes. So here's the (almost) traditional 'a' release.
Many of the fixes were for OpenGL display - this is part of our ongoing project to upgrade OpenGL to newer versions. Other important fixes were in simulation, rendering, video editing and Mesh modeling.
This bugfix release also solved some regressions in the particle system.
Over 80 changes were applied since the 2.77 release. Here's the full list.
3 Comments
Unhandled exception at 0x000000007362E3CC (nvoglv64.dll) in blender.exe: Fatal program exit requested.
Switching from Path Tracing to Branched Path Tracing while viewport was in render more and rendering. Using GPU NVIDA GTX460m, rendering a simple scene.
Unhandled exception at 0x000000007362E3CC (nvoglv64.dll) in blender.exe: Fatal program exit requested.
Same as above, rendering similar scene using Branched Path Tracing after switching Diffuse samples to 20 and at 5 seconds of render time it crashed.
While developers may read BlenderNation, this place isn't really the appropriate place for reporting bugs.
If you want to better help the developers, report bugs the official way:
http://blender.stackexchange.com/questions/1377/best-place-to-put-bug-reports