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A fluid simulation with 12.000.000 particles

4

Mitsuma has created a monster fluid simulation with 12 million particles!

[It] Took me some time but it is finally done. I present you my biggest simulation to date.

Watch it in 4K60fps if possible, even on a 1080p screen in fullscreen it looks a lot better!

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)

4 Comments

  1. Now if that was optimized with some particle surfacing there would be almost no need to switch to other 3D packages for most fluid sims (Realflow, Houdini - is actually pretty damn procedural so can't live without right now, nParicles, etc)

    • I am not a huge sim guy, and I haven't much experience with particle meshing, but my understanding is that Cube Surfer is pretty efficient at meshing particle sims.

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