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Blender 2.77 is now available for download

15

The Blender Foundation has released Blender 2.77.

The main points of this release are:

  • Cycles Rendering has better Subsurface Scattering, GPU support for Smoke/Fire and Point Density, and a few other features and optimizations.
  • User Interface has faster OpenGL rendering and better Anti-Aliasing, and other improvements
  • Modeling now has an edit-mode boolean tool, better decimate modifier, selection tools
  • Sequencer has a Gaussian Blur effect speedup, and other strip and modifier improvements
  • Sculpting/Painting has better extruding and weight painting tools
  • Animation has a new constraint interpolation method, and improvements in graph editor, dope sheet, armatures and motion paths
  • Grease pencil now has stroke sculpting, and several other workflow improvements
  • Library handling has been improved to better manage missing and deleted datablocks
  • Game Engine has a few new small features
  • A new Add-on supports packing .blend files and their dependencies, some other IO Add-on was improved, and Python was upgraded
  • OpenVDB caching is now supported for smoke/volumetric simulations, multithreading is now massively supported, and also 2D stabilization node, Image editor, Cubemap and spotlights were improved
  • Support for Windows XP was removed, and the SCons build system too.
  • And, as usual, a massive bug fixing!

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

15 Comments

  1. Hi guies, awesome as usual.
    BTW if some of you meet performance trouble with GPU TITAN X or GTX980ti, please let us know on https://developer.blender.org/T45093

    We're trying to help the dev crew improving Gpu perf on these latest high end card wich have ununderstandable low performances with cycles.

    The dev crew is also looking for anybody that owne one if these card and have some developement skills.

    Thank you all

  2. Yeah, it's Christmas in March, thank you developers! Now we just need the ability to reorder objects in the Dope Sheet editor... ;-)

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