Lukas Tönne has received a grant from the Blender Foundation to work on the 'everything nodes' project for two months. You can read all about his plans in a summary on code.blender.org.
The work-in-progress proposal for the Blender 2.8 version plans for caching, nodes and physics is progressing steadily. If you are an experienced artists or coder or just want to have a sneak-peek, you can download a recent version from the link at the bottom.
Feedback is appreciated, especially if you have experience with pipelines and complex, multi-stage productions. The issues at hand are complex and different perspectives can often help.
3 Comments
Yes! Finally, physics and caching are getting more of the love they deserve :')
That rig ! Man, I think it's time we take inspiration from Presto
They are actually working in that, but it's a different project than this one. Look for the Widget project, there's a Blender Cloud Podcast about that.