It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

'Manual' Photogrammetry tutorial


David Mcsween shows how to manually reconstruct 3D objects from photographs in Blender. This will work well for objects with rather simple shapes. For complex shapes, check out my Autodesk Recap 360 tutorial where I reconstruct a box full of dinosaur toys.

Learn the process David McSween uses at work as a TV editor, for fast turnaround motion graphics using Photogrammetry techniques in Blender. The tutorial is in 2 small parts that make it easier to watch.


Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.