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Tutorial: Rosemoth Blender Low-Poly Human Model

12

Cherylynn from Rosemoth presents a six-part tutorial on the creation of a low-poly character.

In this series I'm going to be taking you step-by-step into my process of creating a low-poly human model, with clothing and accessories. I know Blender has a confusing interface, and I struggled for a while trying to find a process that worked for me... So I thought I'd help you guys out.

Update: video one has been deleted - start at video two of the series (click the widget in the video on the top-left).

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)

12 Comments

    • Nah not for low poly, if you use em in places where they won't mess up your deformations then you're all good.

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