Sayan Mondal writes:
This is my first material for 2016! It will help you:
1. Focus on creating stunning clothes without worrying about the UV mapping.
2. Numerous tricks to create procedural shaders in Cycles (It's really powerful)
3. It's procedural! You don't need any image texture.This material is a return gift for your determined support for 'Boundless Blending'.
Thanks,
-Sayan
4 Comments
I must be doing something wrong, every time I've tried appending a shader it never looks like it's supposed to.
You might need to change the scale, lighting or the position of the origin of the object to make it look similar.
-S
Thanks Sayan! Your tutorials and giveaways are appreciated!
You're welcome. The community deserves more than this ;)
-S