Gleb continues his series on lighting in Blender and focuses on volumetrics in this new episode.
Gleb Alexandrov writes:
Want to impress the viewers with volume lights? Watch this tutorial to discover how to create godrays, light shafts, thick fog and other stuff related to volumetric lighting.
8 minutes 34 seconds and you’ll know the tools, I guarantee.
You will know everything you need to add a cool volumetric something to your portfolio.
Warning: The Volume Scatter is very GPU-intensive. Beware.