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Out for a Waltz

4

Another photorealistic artwork today (did you see Skin in Cycles. Emily 2.1?), this time by Pixelshatter.

Hey Blender Community

I would like to present you my latest finished project in Blender.
When I first started I was not sure what to expect due to my lack of experience with sculpting, but I guess it turned out quite well.
I used just like 2 image textures. The skin texture is completely procedural.
Took me some caffeinated night shifts and it still is not perfect, but I would like to call it finished now.

Blender was used for everything (Some minor tweaks were done in PS)

Unfortunately my GPU was not capable of a full sized render tho:/

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

4 Comments

  1. ... lack of experience with sculpting ??? ... Wow! This is won-der-ful!
    An original idea - and VERY realistic executed! Bravo!

  2. Oh my... this is the best render I have ever seen! You can even see like dirt spots on the black keys. What a detail! The fingers feel like they are a tiny bit to long but thats a minor detail. Great, great work!

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