Kenan Proffitt writes:
Knowing how to create a good shockwave is very useful for 3D artists. Applicable for VFX, title scenes, or Just fun ol explosive animations. However, most of the methods in blender for this sort of thing take hours of render time because it involves the smoke simulator. With this tutorial I talk through a method of creating awesome shockwaves using particle systems, all done in cycles, and all without the smoke simulator. The end result gives you a highly customizable shockwave without having to wait hours for render time. :)
2 Comments
I would love to see finished result before i start doing it. :s
Watch a couple seconds into it.