Tore Bahnson's new video is another good example of Blender being used for non-standard CG animation. His stop-motion clay-like models look so realistic that I think many people mig
Tore Bahnson writes:
New shortfilm by danish artist Tore Bahnson, animated in Blender and rendered with Cycles.
"Up In The Gallery" is visualized from Franz Kafka's hallucinatory short story "Auf der Galerie" from 1917, offering an abysmal view on both woman's and artist's place in society.
The film is made as 'digital stop-motion' - animating the characters by hand, and frame by frame.
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I really like his signature style. Looked at his site. Lots of sculpt images. I wonder if e retopos after sculpt and then paints and animates.
Stat, glad you like! And yes, I typically model and paint characters in ZBrush, then auto retopo and export to .obj so I can import into Blender for staging, lighting, animation and rendering.
I have uploaded some pictures to flickr, showing "behind the scenes" views of both sketch, process and discarded ideas.
You can find them here:
https://www.flickr.com/photos/tore_bahnson/sets/72157655051980428