David Mcsween shows how to achieve a classic map travel effect using a path object in Blender and letting a camera follow the path. This is a real world production example.
David is using Blender professionally for autralian television. Once he had to create an animation of a dashed line moving ahead on a map with the camera following it. This is an effect that can be achieved quickly when you know how to do it right. So watch the tutorial to find out about the power of modifiers and constraints in Blender and how to render the final animation in Cycles.
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3 Comments
This is a really nice tutorial, thanks
well done!
Thanks, no problem. Remember that you can make it a "fly" by map by just editing the transit curve up into the air!
Great explanation, you really nailed the important points and how to accomplish them and why. Good Tutorial, that deserves being called a Tutorial. Very well done.