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Soft Bodies in Blender Game Engine: Suspension Bridge

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Learn how to use soft bodies in the game engine.

Soft bodies in BGE are so limited and finicky, some game developers have given up on them and have resorted to simulating them with chains of Rigid Body objects held together with Rigid Body Joint constraints. We can't be too surprised; after all, BGE is based on Rigid Body physics. Nevertheless, as this tutorial will show you, Soft Bodies can be used in BGE quite well, if we learn to work within their limitations.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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