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Ambient Lighting: Embrace the Dull

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In the next part of his Lighting series, Gleb Alexandrov examines ambient occlusion.

Ambient lighting – I don’t mind if you call it dull and gray – should be loved and praised for its grayness and flatness. As it usually happens, by taking out the form, we gain something even more valuable: composition unity and vibrant colors. Learn why by reading this tutorial.

I’m a bit afraid of me playing a devil’s advocate role in this tutorial. Nevertheless, I really want to talk about dull, unimpressive, non-Hollywood lighting.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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