Piotr Załóg uses rigid body physics and some Python scripting to create a drivable car in the Blender Game Engine.
Piotr Załóg writes:
See how to animate a car. This movie let you driving a car on the 3d Viewport in real time by using mouse. You will learn how to use Rigid Body physics and how to run python script (don't be scary, script is ready to use :) This method don't use BGE.
4 Comments
Nice video, this gives a glimpse of how awesome it would be to have an "interactive mode" instead of the BGE: everything fusioned in one place, make one script and it is both suitable for a game/simulation and to make a movie.
Very useful tutorial, thank you!
I'm disappointed! You must use Suzanne for the steering wheel... Must use Suzanne for the steering wheel :)
blenderheadz:
I thought the same thing, but I forgot to put a monkey :(