A very believable glass or orange juice by AUP3D.
I've tried to create a photo realistic orange juice .. I think I nailed it. What do you think?(Cycles Render)
You have to use your own textures and maybe tweak the lights.. if you like.
There is another scene with Blender-Intern Materials. Remember to play with the scale- factor (SSS).
Have fun and enjoy your life!
3 Comments
I think your technique is top-notch. The results are amazing! Can you perhaps share how you figured out such interesting solution?
I think you did a great job with your OJ shader. Adding absorption and dispersion seems to work great here. What made you think of this technique?
i think you dont understood?in my point of view he told us that this is a Blender internal rendering. No absorption or something like this! ;)