Campbell Barton demonstrated two new sculpting tools: Holes and Knife during the Gooseberry meeting yesterday.
Sculpt Holes
Sculpt Knife
Campbell Barton demonstrated two new sculpting tools: Holes and Knife during the Gooseberry meeting yesterday.
Sculpt Holes
Sculpt Knife
8 Comments
What the Tool ! (*0 *)
What I am wondering is if this has any current tie ins to the current Boolean tools. If not and it manages to be faster, I'm wondering if it can be used to make a more efficient bool tool. If so, that would be massively beneficial.
Incredible! These seem like they will help greatly in sculpting, especially the "sculpt holes" one!
Sculpting holes looks great. That said, at no point did they ever sculpt an actual hole, where they went straight through the object. Instead they eroded the edge, which is great but I hope the tool has the ability to sculpt actuall holes... Then we just need a way to fill them.
this functionality is will be available in daily builds here? https://builder.blender.org/download/
I think I just messed myself... I cannot WAIT for these tools!!!!
This makes me want to see that "interactive quad-dominant remesh" idea that was proposed a while back. It's neat, but seems kinda not-very-useful-yet without a new remesher to clean up the results. I think it was lined up for GSoC, but I don't think it's been able to come into fruition yet.
look like laser cutting :D