I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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bdiscus on
I've noticed that it's quite low poly, is it meant to be used in the game engine or something?
Ah thanks! I thought it was standard practice to always put the most recent image on top on BlenderArtists. The difference is subtle, but you're right, this one is better. I replaced it!
6 Comments
I've noticed that it's quite low poly, is it meant to be used in the game engine or something?
This is not the latest render.....please see on blenderartist (finished project) to see the New one with some materials and textures changed.
Ah thanks! I thought it was standard practice to always put the most recent image on top on BlenderArtists. The difference is subtle, but you're right, this one is better. I replaced it!
Yes i know, but now i m using the phone and i don't know why but i can't change the right picture on the top.
I don't Think so, it ' s no low poly....
How did he/she clear the noise so effectively at only 500 samples?? I have trouble with much less complicated scenes...