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Developer Meeting Notes: August 31, 2014

5

Ton Roosendaal shares the notes from yesterday's meeting in irc.freenode.net, #blendercoders.
1) Upcoming 2.72 release

  • The wiki page with our planning: (no changes, in 2 weeks a first release build should be there)
  • Meeting discussed the too many open issues in tracker.
  • Joshua Leung has quite some animation issues (NLA, constraints) on his desk. Most fixes require big changes, and should not be done now - but more early in a release cycle. He can start work on it late October earliest due to other obligations.
  • Martijn Berger: for 2.72 there are a bunch of windows platform bugs that need to be resolved. Andrea Weikert offers assistance.
  • Jonathan Williamson points at this UI issue that should be revised - for append/linking of data. A quick fix would be to bring the "Link" checkbox back again, a more proper fix involves a bit of UI thinking. It was already discussed with Campbell, but preferably should be tackled for the release.

2) Other projects

  • Blender Institute (as part of Gooseberry project) agreed on assigning Antonis Ryakiotaks to (nearly) half time on helping Jason Wilkins with the Viewport branch. First goal should be clearly mapping out where we are, what deliverables and benefits are, and then agree on a planning for it.
  • Lukas Toenne still works on hairsim, first results are on Gooseberry blog.
  • Bastien Montagne has "Custom Split Normals" branch ready for review, Campbell will check.
  • New Blender development fund grant: for Nicholas Bishop - to work 6 weeks on sculpt related features. The Mesh modeling / sculpting module team will check with him on the work target(s).
  • Lukas Treyer has a new DXF importer ready, is in master now.
  • Thomas Dinges likes to get feedback on splitting the caustics option.

3) UI stuff

  • Jonathan made a proposal for a planning and roadmap.
  • Pablo Vazquez: We need to redesign the whole "Reload Trusted" workflow, at the moment it goes unnoticed even for power users (and devs!). Proposal is to make it more prominent (animation, colors?) and add an option to remember this setting (AKA turn on "Auto Run Python Scripts" and save user preferences).

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

5 Comments

  1. "Viewport branch"
    Yes please, faster viewport that can handle more high quality objects. And then together with OpenSubdiv we could say bye bye to proxies.

    "Nicholas Bishop - to work 6 weeks on sculpt related features."
    How? Isn't he working on 3DCoat or they're ok with it unless its voxels?

  2. While we are fixing the above mentioned UI issue regarding the missing options for link/append, I really wish another missing button would be brought back... the "LINK SCALE" button which has been missing in action since anything after Blender 2.49b from years ago. Am I the only person who misses that?

  3. Come ooonnnnnn 72, another cool release with MORE improvement's.quiker view port is gonna be sweet.

    not that it's that bad now, but faster is alway's better.saw a vid on that new hair function's, also swwweeeeet.

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