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Sculpting Fabric

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Kent Trammell shows that you don't always need a cloth simulator to model great fabrics in 3D.

Fabric and clothing are very common for sculptors interested in character design. Reconstructing the believable behavior of fabric is an art in itself. Initially it can be intimidating due to its apparent complexity while seeing how bad fabric can look when it’s sculpted incorrectly. But in reality, fabric behavior is governed by simple principles. In this exercise we’re going to practice these principles to prepare us for sculpting realistic fabric every time.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

2 Comments

  1. good one , always have trouble with this. did some research on the web a while back and found that there are names for wrinkles. who knew ,lol their called the "s","v",and "L" wrinkles.diamond pattern work well to. thanks for the tut.

  2. Great tutorial for all artists. The explanation of how the folds work should help not only digital artists, but traditional artists as well.

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