A very cool teaser video for Blender Guru's upcoming tutorial on Cycles baking.
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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
5 Comments
soooo, let me put my oculus rift ( I wish...) aside.
And now I will blender to make some flowers.
Aside from joking, great job! I keep waiting and searching for the next full-scale game from Blender. With Cycles baking it might be one...step...closer....! (teaser's music)
The horror of cycles baking? thats a great way to advertize a feature, makes it sounds really easy and stress free.
Yeah, I figured the video had a horror theme, but when I read the headline I first thought "Wait, it's difficult???" before I came to that conclusion.
The video scared the pants off of me though LOL. I wish it hadn't though, because I needed something to catch the **** I dropped. LOL
Cycles baking is pretty cool, but UV unwrapping really needs some improvement. Lightmap pack doesn't respect faces size, and Smart unwrap is great but only work on one object at a time... No way you want to join all your level objects before baking them, and separate them after.
well there are texture atlas scripts out there. also a script you may want to consider if you work in game level design or architecture and find maual unraping your scene for seamless textures you should check out the Sure UVW script.
Atlas: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/UV/TextureAtlas
UVW: https://developer.blender.org/T31788