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5 Blender viewport tips for game environment creation

4

CG Masters are diving into game creation with their new tutorials series. This is the first in the series.

Aidy Burrows writes:

We'd like to announce a new game development series over at CG Masters.

The most recent video tutorial entry in this free series gives 5 Blender Viewport Tips for Game Environment Creation.

  1. Viewport mist
  2. Viewport shadows
  3. Better looking alphas
  4. Navigating with keyboard and mouse controls
  5. Realtime reflections

If you'd like to follow along or have comments or queries regarding the development join us on the site or in the usual social spots.

4 Comments

  1. this is proof that BGE can showcase some very pretty lighting setups. The one problem I have with BGE lighting is the sun shadows. with no cascaded shadow mapping it seriously limits lighting setup for large outdoor environments.

  2. Great, thanks!
    I am seriously looking at the cg masters dvd this environment comes from, looks like it's right up my alley.

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