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A study of human head anatomy (with blend file)

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Doris Fiebig is sharing her knowledge of anatomy sculpting on BlenderArtists.

Since I am learning so much from helpful ba forum and my blog readers too, and since I love Blender as a sculpting tool, I decided that I want give back to the Blender community. so, I made a tool to study human head anatomy, to help those who want sculpt or model human heads with learning proportions and those muscles of the face that affect the surface. … so I made a blend file to share. it was complety done in Blender, no zbrush was harmed, I just mention, since I know that some of you care about such ;-) …

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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