Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Interview: Francesco Siddi

0

RenderStreet interviews Francesco Siddi about his work for the Blender Institute.

Marius Iatan writes:

A month ago I asked Francesco Siddi if he would answer a few questions for the RenderStreet blog. Back then, the Gooseberry campaign was full speed ahead and Francesco was busy at the time, so we decided to wait a little.

Today, Francesco talks about the Gooseberry campaign outcomes and shares some of his thoughts on the Blender community and other #b3d issues:

Marius: Gooseberry was the first crowd-funding campaign rolled by the Foundation. As the man that orchestrated it, do you think it was a success? If you were to start again, would you do anything differently?

Francesco: Well, the Blender Institute (not the Foundation) has actually done several campaigns before Gooseberry (all the previous Open Movies were crowd-funded) and they always met their target.

This time the bar was set so high that making it was not to be taken for granted, and even if the final goal was not completely met, I consider it a success. The community response has been overwhelmingly positive and we are currently reorganising the project to fit our current support level. We already have enough budget to develop a pilot for the film and it’s a great chance to show what the actual film could look like.

There are a few things that could have been done better, in particular some aspects of the communication with the community.

Marius: How do you see the Blender community? What are its strengths, what are its flaws?

Francesco: The Blender Community is very, very large and diverse. It ranges from young students to film and game industry professionals, from scientists and researchers to hobbyists. The community is made of users and developers, and what makes it strong is the bound between them. Blender has come a long way because of the generosity of both sides.

As any successful project, Blender has also a number of detractors as well as extremist supporters, but this is natural, not a flaw. Parts of the community sometime tend to focus a lot on Blender, ignoring what is going on in the rest of the world, whereas it would be nice to keep and open-minded attitude.

I’m proud to be part of the Blender Community.

See the full interview with Francesco Siddi on the RenderStreet blog.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×