This video is a great proof that it's the artist, not the tool that defines an image. Михаил Родионов shows us how to achieve V-ray like images using the internal renderer.
abdou bouam writes:
This guy really did a great job and managed to create an extra ordinary realistic rendering using only blender internal and different lighting techniques !
This tutorial is only to show that you can do something realistic with BI, but it's not very practical to use since there are a lot of free alternatives to v-ray compatible with blender such as yafa-ray, PoV-ray, lux render and of course cycles!
This tutorial covers only lighting and faking the global illumination and light bouncing that can't be calculated directly with BI.
7 Comments
I've already seen this tuto.
It's inspiring. I like it.
I have use this way with Cycles. It works fine too.
When will the third part of the tutorial series come out?
i don't think it's coming out, the 2 parts were released a long time ago
Just want to point out. I am looking at the join between two walls of my place right now. There is direct sun being scattered by a screen over a large window near the join, and the join looks every bit as dark as the ambient occlusion darkening that the video calls "not realistic." Should I try to get a photo of it for proof? Ambient occlusion is NOT a mistake if it looks like what is really there.
it is according to the scene setup, for example if it's an outside cloudy scene with the light coming from all the directions, it will be correct, but in the interiors it's rarely ok, especially with many direct lights
and also you won't need albient occlution with cycles unless you just want to add just a little bit of light to the areas that the light can't reach with low number of bounces
and yes, ambient occlusion is not a mistake if it looks like what's really out, but in most cases it isn't
honestly, it doesn't look like vray. For archviz cycles would be much more useful imo
i know it's not exactly like v-ray, but it's very realistic and it's just a demonstration, this isn't a tutorial to use daily since it's tedious and the time you spend in adjusting the lights, you can let your computer do it's job with cycles