Pataz Studio talk about the creation of the caterpillar's translucent body on the Gooseberry blog.
This 3D model embed was made possible by the Cycles engine baking capabilities currently available on the Blender development builds and by the folks at p3d.in. Make sure to hit the full screen button for maximum enjoyment!
The source files for the caterpillar scene can be found in the Blender Cloud.
In this article we will talk about how a particular shader is achieved, in this case the main body. We believe that the same kind of approach can be used to solve many other shaders.
2 Comments
That's pretty amazing!
Very good materials and textures!! We can almost feel the softness of the skin.