S. Cargo is a charming adventure game made with the Blender Game Engine. It's 'pay what you want' ware. An early demo of Cargo won second prize in the 2010 Bullet physics competition.
Alex Fraser writes:
Someone's stolen the postie's shell! Join S. Cargo in the adventure, exploring the world from a snail's point of view. Solve puzzles and collect items to work your way to the top of the tree, where the nefarious Bird awaits.
You play as Cargo, a post snail who has been robbed. Being a snail, you can crawl up walls and on the ceiling, and roll down hills in your shell.
This game was made with Blender and the Blender Game Engine, with Inkscape and The GIMP for textures. It was developed over the course of 6 years by a small team in Melbourne, Australia.
S. Cargo is free software (GPL and CC BY-SA) and DRM-free.
Link
6 Comments
Very nice looking little game!
Congratulations!
Lovely!
This looks like a cool physics game!
awesome idea
They should port it over to Android and charge a buck or so for it at the Play Store, and get some R.O.I.
Thanks everyone! And thanks for playing :) If you want to talk about Cargo on Twitter, address it to @asmidgin.