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Mike Pan's Default Cube Challenge


Mike Pan has given himself a challenge - for 30 straight days, he wants to transform Blender's default cube into works of art. The results are astonishing! Check them out - Mike is sharing the .blend files of his scenes so you can dig in and find out how he did it.


Mike writes:

I've been working on a little 30-day project, everyday I'd create an image using only an untouched default cube (and lots of modifiers). It's kind of a fun exercise in being creative while being constrained. But to be able to create anything at all speaks to the flexibility of Blender.

The first 10 images can be seen here, and the rules for this challenge are here.



  1. I have to salute you! It takes some good imagination too be able to take the default cube and make all of these different pieces of art. Something like this would make a good weekend contest, too see what people can make from something like the default cube.

    • That would be fun! Who organizes the weekend challenges? I find that defining the rules was actually pretty hard. For example, do you allow scripting? If so, what about scripts that generates other geometry? If not, are drivers considered scripts?? etc etc.

      With my current rule, you can also get around the one-cube per scene limit by using libraries. I haven't done that, but that should open up a lot of doors too.

      • The weekend contest is usually set by the person who won the previous weekend contest. But maybe there could be a special contest that could be held to see what people can make. I have yet to do anything major involving scripting and libraries in Blender, but doesn't mean I wouldn't be willing to learn how to make stuff like this. :)

          • That would be awesome! As long as the person who won last week gets to pick next weeks contest. Don't want any hurt feelings or disappointment. ;)

          • I think that would be super fun! Very curious to see what techniques others use. I agree with hsoj95 below. Don't want to be a bully. :)

          • Crimson Call on

            Why not? The more content for BlenderNation the merrier too :B Plus, we can learn many things in between :D

  2. Brian Lockett on

    Reading article: "Mike Pan has--"

    Me: "It doesn't even matter what comes next here--it's gonna be good."

    continues reading

  3. Crimson Call on

    The cube, the most basic of forms, and yet, the start of the most beautiful complex forms. Food for dreams~

  4. Wow very cool images and what i find very is that he shares the scenes so we can view and study them! Big up for the creativeness in these images!

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