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Blender Developer Rocket Science Series Showcases Blender Patches

6

Next to his Blender Developer Sneak Peeks, Plasmasolutions is now publishing a second series of videos. Where the Sneak Peeks focus on features that are slated for release in the next Blender Version, the Rocket Science series includes patches that may never see the light of day but are still interesting to follow.

Thomas writes:

Please give a warm welcome to the newest member of our "Blender Developer ... " series: the "Blender Developer Rocket Science Series".

In this episode

A patch that is especially cool for all you motion graphics lovers out there - it introduces some new keyframe interpolation modes that are awwwwwesome for those kind of animations. Go and check it out!

What's it all about

In the "Blender Developer Rocket Science" series you'll find features that are currently under development and NOT yet included in trunk. Those features are most of the time applicable as a patch from developer.blender.org and they help us at our daily work at the "Plasmasolutions" studio to fulfill the tasks we are facing.

Especially in the last 5 weeks before the release we'll focus on new or forgotten patches - because in this time, all Blender devs are working hard to make the upcoming release bug free - no new features are added in this period.

We would love to see your opinions and comments on this show... so share and tell us what you like/dislike :)

Go and check it out!

Greetings,

Thomas and the whole Plasmasolutions team

Links

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

6 Comments

      • martin_lindelof on

        Yeah, if it gets committed maybe a option to visualize the presets could be used with the Curve tool.
        With the benefit of not changing the keyframe f-curves, so they´re intact. And also the possibility to copy the interpolation from one object to another.

        http://i.imgur.com/yntiPCA.jpg

        I was thinking it could actually be neat to have many places, I recall the strands having a settings if the tip should be closed 0.000 or open, and also start width, mid width, end width. All that could be settings as now but visualized with a curve.

        Wind forces could also be visualized with a curve.

        It´s just an idea I got while back, at work now so can´t make more ellaborate mockups.

  1. Kirill Trideshny on

    This patch is something cool! Reminds me some Flash's Action Script 3.0 library. There is Elastic too.
    Very desirable thing in Blender!

  2. Besides animation it would be very nicel for video editing too.
    To fade in out between clips / with blinds / swirls / movements / pixelating effects / etc,
    they all behave like that, a lot of video editors have it, with this blender would become my fav video editor package too.
    But then i think the list of effects should be larger; or some kind of library with effect expandable packs. ?
    I hope it wil get into blender its only 2 weeks for 2.7 beta...

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