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Developer Sneak Peek: Volumetric Scattering and New Bevel Tool

Plasmasolutions takes another look at upcoming Blender functionality in his awesome weekly 'developer sneak peek' series. Enjoy!

7 Comments

  1. Lawrence D’Oliveiro on

    Just a note: it’s pronounced “bev-el”, not “be-vel”. Though I did eventually figure out what he meant. :)

  2. Roberto Locatelli on

    I think this volumetric scattering can be useful to get Godrays. Slowly, Blender is getting tools that can be used to create atmospheres: clouds, sun, Godrays, wind. Very promising.

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