Plasmasolutions takes another look at upcoming Blender functionality in his awesome weekly 'developer sneak peek' series. Enjoy!
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Plasmasolutions takes another look at upcoming Blender functionality in his awesome weekly 'developer sneak peek' series. Enjoy!
7 Comments
Just a note: it’s pronounced “bev-el”, not “be-vel”. Though I did eventually figure out what he meant. :)
Hmm, wonder why I got downvoted for that. Maybe I shouldn’t have admitted that I understood it after all...
I would guess because it came off as a rather needless moment of pedanticism. They're seldom appreciated.
Very cool stuff!! Thank you for the tips!!
Blender is becoming a very, very powerful software! We thank all the developers!!
I think this volumetric scattering can be useful to get Godrays. Slowly, Blender is getting tools that can be used to create atmospheres: clouds, sun, Godrays, wind. Very promising.
So there is only a speed boost if your scene has the certain texture in it?