Francois "CoyHot" Grassard uses Blender to create a 'morph' effect.
Last night, I spend some hours on a strange experiment. I ask myself if it could be possible to use Blender as a morphing tool.Since the wonderfull "Elastic Reality" doesn't exist anymore (thank you Avid), there's no real alternative ... even with commercial applications. Most of open source softwares for morphing are quite old (xmorph, gtkmoprh) and are usually difficult to use with limited GUI.
I decided to recreate the morphing process (warping of two images + crossfade) only using Blender. The result is not perfect in my example, but I think the method is good enough to create a "believable" morphing.
Here is the screencast of my method: