The Release Candidate of Blender 2.69 is now available for download. New features include (FBX import, Plane tracking, Cycles SSS, etc). Please test and report any bugs that you may find! If you're unclear about the Blender bug reporting process, please check this video by Sebastian König.
From the announcement:
The Blender Foundation and online developer community is proud to present Blender 2.69.
FBX import is now supported, along with improved export. New mesh modeling tools were added and existing ones improved. Cycles subsurface scattering and hair shading were improved, along with the addition of a new sky model, shading nodes and tone mapping in the viewport. The motion tracker now supports plane tracking, to track and replace flat objects in footage.
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22 Comments
"FBX import is now supported"
HOT DANG! This is an awesome thing! FBX was needed in my pipeline for my game projects - I'm so excited about this!
Indeed!
Yes, but animation support is very important also.. for example, object tracking information can not be exported from other softwares to Blender, but it's possible to export to fbx. Blender does not understand fbx animation.. soo.. not possible. Imports only mesh.
Yeah, I read about that limitation after I downloaded it. I was like, "Aawww..." but, hey, baby steps, I suppose. I use other software besides Blender, so I can wait until full .FBX support arrives for Blender, but this new .FBX import should still make working with Blender easier.
This calls for the button!
http://yeeeeeeeeeeeeeees.com/
So glad for what this release in particular provides (particularly the FBX import and improved export, the hidden wire display option, Mesh Bisect, export split normals for FBX/OBJ, and filtering and sorting of list items). As a game developer using Blender in my pipeline, these are small but important improvements.
*Selection to Cursor (Offset)*
So small and yet so useful! Just thanks all around, Blender developers, for another fine release! Will keep an eye out for any unspotted issues in the Release Candidate.
Oh man!!
I'm at my mobile internet stupid 15GB monthly limit!! Damn you stupid mobile connection!!
Now I have to wait until the 16th to get 2.69! Whyyyyyyyy?!?!?!?! Oh the pain!!
I can't wait to get me a decent connection again..
Got a local library nearby? They usually carry free Wi-Fi service nowadays.
Thank you for the suggestion Brian.
Have a shopping center with free wifi some km away.. Let's see if I can get some time to go there. I'm currently very busy.. working.. with Blender. :)
SSS for the GPU or CPU?
CPU, it now even says "SSS not supported on GPU" when GPU is selected.
GGGGRRRRRRRRRRRRR!!! When are we going to get SSS for GPU!? *Fume*
R E S I Z E A B L E L I S T S ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !
Yeah! :D haha
Hi,
Here are the Blender 2.69 Release Notes, but in Spanish, for those who care.
Aquí están las Notas de la Versión de Blender 2.69, en español, para quienes quieran irlo probando.
http://wiki.blender.org/index.php/Dev:ES/Ref/Release_Notes/2.69
not all fixed bugs are listed in release log,
but as long as they are implemented it doesn't matter... :)
... thanks for all the work!
Advances in modelling are always welcome! )
Indeed! The more, the merrier. To be honest, I personally rejoice over those more than any other kind of new addition.
The hidden wire option is awesome too!
Thx for the hard work.
The UI crashes when i try to open the "User preferences"... I'll still using the 2.67.0 version
really loving the 'look' drop down in color management. this opens up so many options!
awesome!!!
Previously, ideasman42 had mentioned restoring the "self" function to animation drivers. Has this been pushed back to the 2.7 roadmap?