METRO Re/De-construction

Chris writes:

I just completed a new animation made with Blender Cycles that was featured on a digital billboard in Denver Colorado.

With a handheld 3D scanning device from Primesense and a laptop, I rode the Denver Light Rail as I do every day for my commute. The train was scanned by walking through the car from one end to the other while en-route and train stations were captured with short strolls between stops. The fragmentation and gaps in data are defined by the physical bumps, speed, and curves in the journeys affecting the hand of the artist while scanning. While the final models are still, they are in fact documents of time, perspective and perception. In this way no two scans will ever be the same; each is documentation of that unique body on that particular journey.

METRO is a journey, beginning outside and moving inwards. Sometimes enveloping and sometimes sparse and shattered, time produces forward motion and simplification. It is documentation of a physical space, captured millimeter accurate coordinates, colors and varied textures. Several real journeys have been digitally distilled to become a beautifully abstracted experience, not unlike to the disconnection one has while riding public transport.

Sound Design by George Cicci
Commissioned in 2013 by DENVER DIGERATI for the DENVER THEATRE DISTRICT
Sound Design by George Cicci

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